Minimap is flipped/flopped

#1
10 years ago
OlaHaldorOlaHaldor Junior LieutenantPosts: 10
Finally got to test a quick map design, and noticed that the minimap is somewhat off compared to the in-game camera. For instance I have a river flowing through the map and two bridges crossing the river. If I use the minimap to quickly jump to one of the bridges, I'm actually nowhere near the bridge.

Looking at the minimap, it's as if the minimap is either flipped, flopped, or skewed.

Comments

  • #2
    10 years ago
    NemNem Lieutenant Posts: 197
    Open the *_mm.tga file that gets created where you save your scenario (Paint.Net is a good free tool if you need one) then flip the image over the y axis and save it as *_mm_low.tga and export your scenario again.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.

  • © SEGA. SEGA, the SEGA logo, Relic Entertainment, the Relic Entertainment logo, Company of Heroes and the Company of Heroes logo are either trademarks or registered trademarks of SEGA Holdings Co., Ltd. or its affiliates. All rights reserved. SEGA is registered in the US Patent and Trademark Office. All other trademarks are the property of their respective owners.